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This page features all the experimental branch releases. Our experimental branch are usually updated multiple times a day and typically are perfectly safe to play, but you might want to back up your saves just in case we introduce a feature that will be changed during testing.
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# 0.624.10:
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- Adjusted the spot where your ship comes out of the astrogation sequence during astrogation with a minimal speed. You should now end up at a similar distance to your target as if you were astrogating with your default velocity.
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- Fixed a bug that could cause complex objects to spawn on top of other entities.
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- Added extra logging to pinpoint any potential astrogation problems.
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- Updated translations.
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Feedback Focus: Astrogation and object spawning. New settings for astrogation should put you about 800-1500m from your astrogation target, and fixed collider tests should prevent certain complex entities from appearing on top of each other.
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# 0.624.6:
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- Changed the way the "rest at a capsule hotel until the end of maintenance" option is presented on failed pre-flight inspection.
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- Fixed a race condition that could cause focus to not change to the hotel option on some systems, requiring mouse use to launch.
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