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This page features all the experimental branch releases. Our experimental branch are usually updated multiple times a day and typically are perfectly safe to play, but you might want to back up your saves just in case we introduced a feature that will be changed during testing.
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# 0.569.6:
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- Switched to older video codec for all in-game cinematics. While it has a bigger download size, it uses far fewer resources and ensures proper video playback on all platforms.
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- You can now enable the in-game profiler using the F11 key.
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- Racing will now trace the racing drone for longer, and will be able to fly faster to catch up with you, should the race be in an empty region. This prevents you from outrunning the racer far enough that the game thinks the race didn't start yet and will prevent you from being declared as a cheater. Attacking or causing the racing ship to blow up will still count as a false start and will not yield rewards.
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- Updated translations - complete Spanish translation.
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Feedback Focus: Video playback - both the intro animation and the in-universe ads displayed on the big billboard on the Enceladus station should now play consistently across all platforms. If you experienced trouble with ring races, I'd also like to hear if that improved for you.
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# 0.569.3:
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- Fixed a bug that caused the availability of upgrades for ships to not update when you switched ships, constantly displaying hardware available for the ship you docked with or loaded your save with. This could result in a corrupted save if you bought an upgrade that exceeds the limits of your current ship. You can restore your save to a valid state by installing a valid upgrade manually. Funds invested into illegal upgrades will be returned.
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- Unified display format is now also visible in ship logs.
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