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This page features all the experimental branch releases. Our experimental branch are usually updated multiple times a day and typically are perfectly safe to play, but you might want to back up your saves just in case we introduce a feature that will be changed during testing. Here are the changes since the last stable release:
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# 1.51.11:
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- Adjusted dynamic physics simulation range settings to be less aggressive. Previously, the game could attempt to limit the simulation space in response to new objects being introduced too quickly, which, while it preserved good performance, could make the ice only appear in a narrow band around your ship. This could also lead to some weird ice formations as the simulation range was adjusted back and forth to find the optimal spot. The new settings are much more gentle and make the spawning seem much more natural while preserving the performance benefits.
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- New asteroids will not spawn in close proximity to your ship anymore.
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- You can now ask BBW to join their cause multiple times in one encounter. Beware that they might get annoyed by this.
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- While you can still bind multiple keys for an action in the game, the HUD will only show the first key bound. This prevents the interface overlowing if you manage to bind keys that have long representations, like keypad keys.
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- Updated translations.
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Feedback Focus: The big change in this release is adjustment how the ice spawns all around you. Please let me know in any of your standard ice encounters look off, or if you experience worse performance than you used to.
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# 1.51.10:
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- Improved physics performance for certain big, complex moonlets by over 1000%.
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