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This page features all the experimental branch releases. Our experimental branch are usually updated multiple times a day and typically are perfectly safe to play, but you might want to back up your saves just in case we introduced a feature that will be changed during testing.
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# 0.584.7:
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- Added a grace period before an item is registered as proper cargo. This should prevent numerical imprecisions from ore hitting the side of your ship from registering as cargo.
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- Adjusted AT-K225 physical shape to take advantage of the new cargo handling.
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Feedback Focus: Cargo handling across ships. This version changes when the game considers something yours, and while I don't anticipate problems from that, there might be problems I did not anticipate. If you got something inside your ship and it acts weird, please report it. Screenshots might be helpful in this case.
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# 0.584.5:
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- If your lidar saw a ship, your astrogator put a tactical marker on it and then you went into a shadow for over 60 seconds; the ship would disappear from your pilot tab ship list, even if it was visible on-screen and still had a tactical marker. Should your lidar sweep over its hull again, it re-appeared, but without a name.
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