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This page features all the experimental branch releases. Our experimental branch are usually updated multiple times a day and typically are perfectly safe to play, but you might want to back up your saves just in case we introduced a feature that will be changed during testing.
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# 0.584.4:
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- Fixed a bug that caused particle systems that were not supposed to for a vortex to form one and made those that were supposed to do that to not.
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- Optimized explosion performance.
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- A nearby pirate in hiding, or a dormant pirate trap, will not prevent you from sending your crew to a derelict ship if you don't know about them yet.
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- Optimized performance of derelict ships - they will no longer use the same resources as an active ship.
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- Disabled nanodrone systems will now use fewer resources.
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- Resolution scale setting will now work in full-screen mode immediately.
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- Carbon Anomaly will despawn when you move away from it, releasing resources and stopping its mood from affecting the music.
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- Vulture Prospector can now have custom paint jobs.
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- Adjusted the physical shape of AT-K225 again to prevent ores hitting it at odd angles from briefly registering as cargo.
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- When you query a ship for a trade opportunity, the exposed location will now be related to the origin of the conversation and not your current position, preventing an exploit that could grant you a deep insertion point by hailing a ship and astrogating away.
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- Fine-tuned the astrogation jump abort conditions. Increasing the velocity beyond the trajectory-mandated one will not abort the jump, making avoiding collisions while matching the trajectory easier.
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- The relative crew skills on the crew hiring menu will update immediately if you change your active crew.
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- Tactical markers of ships that exploded will now disappear immediately.
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- The storyteller is now more aware of performance limitations and will avoid piling up events that could cause your game to slow down too much.
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Feedback Focus: Release candidate. Please report anything working worse than in the current stable branch.
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# 0.583.2:
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- Moonlets could appear so close to each other that the game assumed it was the same entity.
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- Explosions of the nuclear reactor will now respect the explosion particle settings.
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