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This page features all the experimental branch releases. Our experimental branch are usually updated multiple times a day and typically are perfectly safe to play, but you might want to back up your saves just in case we introduced a feature that will be changed during testing.
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# 0.553.3:
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- Updated Cothon-213 description to reflect the missing EMP shielding.
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- Multi-layered improvement of performance at Enceladus: menu rendering is faster now, simulations are stopped when not needed, having a lot of cradled equipment won't slow down the menu anymore, several controls were re-written to use fewer resources, docking arms on inactive ships won't try to adjust their equally immovable cargo wasting CPU time.
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- Decreased menu shadows on Enceladus.
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- Improved performance of hull damage rendering, which should improve framerate both on the station and in the rings, especially if multiple ships are present.
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- Turning off post-processing will now disable more effects, improving performance on low-end machines.
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- Angular velocity of your ship was not accounted for in collision with objects. It could result in both damages being too low when your ship was spinning, and items that spun with your ship (ie. rocks wedged behind cradled equipment) to inflict more damage than they should when you rotated your ship.
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- Fixed leaks that could cause a crash of the Enceladus menus if you toggled the Hardware and Tuning menu quickly.
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Feedback Focus: Performance, especially on low-end machines and kinetic damage - both the one your ship gets and the one it inflicts.
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# 0.553.1:
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- New astrogation protocol. Now, instead of having to stay still during the astrogation sequence, you need to match velocity to the trajectory that will get you out of the rings. On one hand, it makes astrogation more challenging in dense regions; but on the other, you retain the control of your ship during the sequence and if you are using astrogation to escape a tricky situation, you will not be sitting duck. You will also be able to control now which thrusters use for astrogation and rotation of your ship when arriving at your destination.
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