* Disabling a Point Defence Turret will immediately release the Sanbus lock on its target, so another device can pick it up without delay.
# 0.547.2 - Temporal Resolution
# 0.547.2 - Temporal Resolution
- The game now can run the display engine at a separate speed than your physics engine. If you are able to display more frames than your CPU can compute the movement will be interpolated to make it appear smooth. This allows you to achieve a higher framerate even if your CPU is not able to keep up with the physics simulation, but your GPU is capable enough to render the results.
- The game now can run the display engine at a separate speed than your physics engine. If you are able to display more frames than your CPU can compute the movement will be interpolated to make it appear smooth. This allows you to achieve a higher framerate even if your CPU is not able to keep up with the physics simulation, but your GPU is capable enough to render the results.
- DTSS can now simplify the simulation further if your framerate was about to drop. With the new physics interpolation feature, this should result in smoother performance.
- DTSS can now simplify the simulation further if your framerate was about to drop. With the new physics interpolation feature, this should result in smoother performance.