* Improved performance of memory and object management, most noticeable on systems with slower CPUs.
* Improved performance of memory and object management, most noticeable on systems with slower CPUs.
* Adjusted depth of dynamic temporal simulation simplification to a higher value to prevent bodies phasing through ship hulls when framerate drops significantly.
* Adjusted depth of dynamic temporal simulation simplification to a higher value to prevent bodies phasing through ship hulls when framerate drops significantly.
* Exotic materials will now properly hide in your cargo hold and will not poke out of it.
* Exotic materials will now properly hide in your cargo hold and will not poke out of it.