Update changelog experimental authored by Mariusz Chwalba's avatar Mariusz Chwalba
This page features all the experimental branch releases. Our experimental branch are usually updated multiple times a day and typically are perfectly safe to play, but you might want to back up your saves just in case we introduced a feature that will be changed during testing.
# 0.556.9:
- Improved performance of the asteroid spawner/despawner. It runs in the physics thread, so this should improve performance on machines that were physics-bound, especially when traversing long distances in dense areas.
- Increased the ship awareness area of the racing drone, so it will conclude the race correctly even if you manage to go up to 60km away from the racing team.
- DTSS will not lower the physics FPS to the level that causes numerical instability and cargo phasing through the ship hulls.
Feedback Focus: Performance.
# 0.556.7:
- Fixes a bug that caused some events that should not be discovered multiple times to appear multiple times, seemingly astrogating from one place to another.
- Tuning maximum autopilot velocity now will also set maximum astrogation velocity.
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