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This page features all the experimental branch releases. Our experimental branch are usually updated multiple times a day and typically are perfectly safe to play, but you might want to back up your saves just in case we introduce a feature that will be changed during testing.
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This page features all the experimental branch releases. Our experimental branch are usually updated multiple times a day and typically are perfectly safe to play, but you might want to back up your saves just in case we introduce a feature that will be changed during testing.
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# 1\.11.2:
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- Multiple mechanics will not speed up the rate of replacing your hardware with new ones anymore.
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- Repair times shorter than one hour will now be displayed correctly.
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- "Not passing inspection" and "in maintenance" markers on your Fleet menu will not overlap now.
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- "Not passing inspection" marker on used ships in the dealer and fleet menus will now be consistent with actual inspection results. They used to show only on badly damaged ships.
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- Fine-tuned fleet display for non-Latin languages.
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Feedback Focus: Ship maintenance.
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# 1\.11.0:
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# 1\.11.0:
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- Hiring multiple mechanics will shorten the time required to perform maintenance. Not having any mechanics in your company will extend that time.
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- Hiring multiple mechanics will shorten the time required to perform maintenance. Not having any mechanics in your company will extend that time.
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