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This page features all the experimental branch releases. Our experimental branch are usually updated multiple times a day and typically are perfectly safe to play, but you might want to back up your saves just in case we introduce a feature that will be changed during testing.
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# 1\.13.2:
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- Unusual ore distribution patterns discovered by leading station geologists exposed unusually rich beryllium fields, which were quickly depleted by resourceful captains. The pronounced veins introduced in 1.13.0 resulted in beryllium being much more common than it should be, and the vein distribution map exhibited unusual density artifacts. The veins were corrected to look natural now.
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- The music mixer could mix between three tracks, rather than the two it was supposed to, which led to some unexpected music mixes.
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Feedback Focus: Still looking for feedback on yields at the mineral veins. You will notice that the veins are much more pronounced and consistent in this version. This, combined with the improved accuracy of your microseismic scanners, will make tracing the veins a more viable strategy.
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# 1\.13.1:
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- Found some other ghosts in the machine that needed exorcising. In some encounters, a derelict ship could get angry at you for firing at it, denying you salvage opportunities. It won't do that anymore.
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