Update changelog experimental authored by Mariusz Chwalba's avatar Mariusz Chwalba
This page features all the experimental branch releases. Our experimental branch are usually updated multiple times a day and typically are perfectly safe to play, but you might want to back up your saves just in case we introduced a feature that will be changed during testing. This page features all the experimental branch releases. Our experimental branch are usually updated multiple times a day and typically are perfectly safe to play, but you might want to back up your saves just in case we introduced a feature that will be changed during testing.
# 0.558.2:
- You will not get multiple different contacts for the same habitat anymore.
- Improved performance of the dialogue system initialization. This removes lag spikes when a new ship spawns.
- Improved the Dealer menu performance.
- Improved simulation initialization performance in the Tuning and Hardware menus.
- Fixed a bug that could cause crashes when new ships spawned in.
Feedback Focus: Release candidate. Please report anything working worse than in the stable branch.
# 0.558.0: # 0.558.0:
- Engine upgrade. The game now runs Godot Engine 3.5.1, with all the latest fixes. - Engine upgrade. The game now runs Godot Engine 3.5.1, with all the latest fixes.
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