|
|
This page features all the experimental branch releases. Our experimental branch are usually updated multiple times a day and typically are perfectly safe to play, but you might want to back up your saves just in case we introduced a feature that will be changed during testing.
|
|
|
|
|
|
# 0.558.0:
|
|
|
- Engine upgrade. The game now runs Godot Engine 3.5.1, with all the latest fixes.
|
|
|
|
|
|
Feedback Focus: Any quirks you encounter.
|
|
|
|
|
|
# 0.557.6:
|
|
|
- In-game profiler. This is a development tool useful mostly to me when adjusting the game for specific hardware, but might be also useful when reporting performance problems. Hit ctrl + ~ (the key next to 1, below ESC) at any time to display profiling information. A screenshot of what you see there will complement logs when reporting performance issues. The graphs displayed cover roughly 30 to 60 seconds (2048 subsequent frames), are gathered even if you are not displaying the profiler and have much higher resolution than what the logs report, so if you are in a particularly lagging event, turning the profiler on and grabbing a screenshot immediately would be an excellent addition to your feedback.
|
|
|
- AI will not forget about ships they get near to, and then back away from. This enhances the range you can get away from the racing crew in the ringrace event and still get the reward.
|
... | ... | |