|
|
This page features all the experimental branch releases. Our experimental branch are usually updated multiple times a day and typically are perfectly safe to play, but you might want to back up your saves just in case we introduce a feature that will be changed during testing. Here are the changes since the last stable release:
|
|
|
|
|
|
# 1.62.4:
|
|
|
- Files clean-up: then you had the OST DLC purchased, game used to download some of the mp3 tracks twice. It will now only download them once.
|
|
|
- Your crew is now much less likely to be distracted by the environment when you approach a derelict ship. Previously, they could not notice it if there were exciting things happening around them.
|
|
|
- Fixed number formatting functions. In some circumstances, some fractional numbers were rounded wrong and produced off-by-one errors, for example 3.97 would be rounded to 3.0 instead of 4.0.
|
|
|
- Dynamic backgrounds on the title screen, credits screen, and the screensaver mode now have more asteroids.
|
|
|
- Activating screensaver mode (with a `--screensaver` command-line switch) will now automatically mute all sounds and skip the boot animation of the game.
|
|
|
- Added additional logging for AI behaviour to make it easier to pinpoint potential problem with the new wingman system.
|
|
|
|
|
|
Feedback Focus: Still looking for feedback on the new tuning display and MPU tuning.
|
|
|
|
|
|
# 1.62.1:
|
|
|
- Improved compatibility of USV-GOT reconnaissance craft with both MLF Haul Drone and MPI Tug Drone systems. The commands imposed from the craft will now interface properly with the ship-area-network bus, allowing the systems to coordinate efforts when directed manually and preventing two opposite systems from fighting over the same ore chunk.
|
|
|
- Updated translations.
|
... | ... | |