|
This page features all the experimental branch releases. Our experimental branch are usually updated multiple times a day and typically are perfectly safe to play, but you might want to back up your saves just in case we introduce a feature that will be changed during testing. Here are the changes since the last stable release:
|
|
This page features all the experimental branch releases. Our experimental branch are usually updated multiple times a day and typically are perfectly safe to play, but you might want to back up your saves just in case we introduce a feature that will be changed during testing. Here are the changes since the last stable release:
|
|
|
|
|
|
|
|
# 1.37.2:
|
|
|
|
|
|
|
|
- Fixed thruster and torch plume simulation in the Tuning and Equipment menus.
|
|
|
|
- Adjusted the grinding/banging kinetic impact sound heuristic to make better sense if you are hit by a hail of bullets.
|
|
|
|
|
|
|
|
Feedback Focus: Release candidate. Please report anything working worse than in the current stable branch.
|
|
|
|
|
|
# 1.37.0:
|
|
# 1.37.0:
|
|
|
|
|
|
- Enhanced autopilot targeting. You can now target a specific spot on the surface of a large object, like a moonlet, and autopilot will align to that spot. This prevents accidents where you clicked on a wall of a cave you were traversing to have the autopilot spin your ship towards the centre of mass of the moonlet wrecking your thrusters in the process. Now, it will instead point your ship towards the part of the wall you clicked on, wrecking your thrusters in the process.
|
|
- Enhanced autopilot targeting. You can now target a specific spot on the surface of a large object, like a moonlet, and autopilot will align to that spot. This prevents accidents where you clicked on a wall of a cave you were traversing to have the autopilot spin your ship towards the centre of mass of the moonlet wrecking your thrusters in the process. Now, it will instead point your ship towards the part of the wall you clicked on, wrecking your thrusters in the process.
|
... | | ... | |