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This page features all the experimental branch releases. Our experimental branch are usually updated multiple times a day and typically are perfectly safe to play, but you might want to back up your saves just in case we introduced a feature that will be changed during testing.
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# 0.547.1 just hit the experimental branch, featuring:
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# 0.547.1 just hit the experimental branch, featuring:
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- Improved background particles performance.
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- Improved background particle performance.
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- Improved LIDAR rendering performance.
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- Improved LIDAR rendering performance.
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- Additional performance logging data to reflect recent disconnect of physics and rendering framerates.
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- Additional performance logging data to reflect the recent disconnect of physics and rendering framerates.
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Feedback Focus: Performance, especially framerate stability. The aim of this patch is to address uneven performance.
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Feedback Focus: Performance, especially framerate stability. The aim of this patch is to address uneven performance.
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# 0.547.0 just hit the experimental branch, featuring:
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# 0.547.0 just hit the experimental branch, featuring:
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- Enhanced strategic layer of AI. NPC ships are now able to take additional risks if they perceive targets as worthy of them. This will prevent standoffs from persisting.
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- Enhanced strategic layer of AI. NPC ships are now able to take additional risks if they perceive targets as worthy of them. This will prevent standoffs from persisting.
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- Personal reputation and faction disposition of NPC ships you encounter for the first time will now have some variation over the default faction standing.
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- Personal reputation and faction disposition of NPC ships you encounter for the first time will now have some variation over the default faction standing.
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- Lasers now deal correct amount of damage when you set the framerate limit to "unlimited".
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- Lasers now deal the correct amount of damage when you set the framerate limit to "unlimited".
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- NPC Miners will now retain some curiosity even on the rim and might talk to you if you get close enough.
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- NPC Miners will now retain some curiosity even on the rim and might talk to you if you get close enough.
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- Updated translations.
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- Updated translations.
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Feedback Focus: NPC encounters.
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Feedback Focus: NPC encounters.
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# 0.546.0 just hit the experimental branch, featuring:
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# 0.546.0 just hit the experimental branch, featuring:
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- Suppressed miner curiosity near the edge of the rings. You will still encounter same number of ships on the rim, but they should be mostly minding their own business now.
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- Suppressed miner curiosity near the edge of the rings. You will still encounter a same number of ships on the rim, but they should be mostly minding their own business now.
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- Fixed the Enceladus menu display on very small monitors - the main menu will not cover the in-game time indicator anymore.
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- Fixed the Enceladus menu display on very small monitors - the main menu will not cover the in-game time indicator anymore.
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- Previews of the HUDs in the Equipment menu will now display complete interfaces in all resolutions.
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- Previews of the HUDs in the Equipment menu will now display complete interfaces in all resolutions.
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- Fixed physics framerate selector resetting to 30 when picking values over 60.
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- Fixed physics framerate selector resetting to 30 when picking values over 60.
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