1.89.0 authored by Mariusz Chwalba's avatar Mariusz Chwalba
...@@ -2,171 +2,4 @@ This page features all the experimental branch releases. Our experimental branch ...@@ -2,171 +2,4 @@ This page features all the experimental branch releases. Our experimental branch
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# 1.88.8:
- The Enceladus station is now better suited to host bigger and unusually equipped ships, like K44 with rear impact absorbers. The docks were moved lower and the structure up, so any outstanding protrusions won't collide with the station anymore. This should also make it better suited to host modded ships.
- Updated translations.
Feedback Focus: Release candidate. Please report anything working worse than the current stable branch.
# 1.88.7:
- Changed the AR1500M tuning options from separate strength and grip adjustments to allow controlling the power supply instead. The separate adjustments didn't give you a meaningful control over how the manipulator behaved due to interplay with power limiter and mass compensator. Controlling the power supply will instead allow you to tune your arm to be either better suited for prolonged dives, or high-power recovery.
- The manipulator wear is now quadratic. It will wear much less when not operated at it's limit, and much faster if it's pushed to them.
- The manipulator wear will not depend on your framerate anymore.
- Updated translations.
Feedback Focus: Still looking for feedback on how the AR1500M behaves. Since all ARM-related changes can also affect other similar equipment (station, docking arms, cradles) I'd like also to hear about any quirks related to them.
# 1.88.6:
- Removed power limit of AR1500M. Previously, extreme tuning settings were cut off by a hard power draw limit of the device, making tuning beyond certain point make no effect. Now you can tune your recovery manipulator of being even stronger, with an increased drawback of wearing out much quicker.
Feedback Focus: Still looking for feedback on how the AR1500M behaves. Since all ARM-related changes can also affect other similar equipment (station, docking arms, cradles) I'd like also to hear about any quirks related to them.
# 1.88.5:
- Fixed computer ignoring collapse settings in geologist filters if you had configuration in your save file prior introduction of the albedo filter.
Feedback Focus: Still looking for feedback on how the AR1500M behaves. Since all ARM-related changes can also affect other similar equipment (station, docking arms, cradles) I'd like also to hear about any quirks related to them.
# 1.88.4:
- Fixed focus movement on the geologist filter interface for gamepad and keyboard when one of the control sliders in the middle is missing.
Feedback Focus: Still looking for feedback on how the AR1500M behaves. Since all ARM-related changes can also affect other similar equipment (station, docking arms, cradles) I'd like also to hear about any quirks related to them.
# 1.88.3:
- Fixed ore composition filters not working if you did not touch the albedo filter.
- Fixed focus movement on the geologist filter interface for gamepad and keyboard.
- Pressing the designated "accept" button on a slider will now return you to the parent control, making setting up filters more convenient on the gamepad and keyboard.
- Added tooltip hints for the slider-based geologist filters.
Feedback Focus: Still looking for feedback on how the AR1500M behaves. Since all ARM-related changes can also affect other similar equipment (station, docking arms, cradles) I'd like also to hear about any quirks related to them.
# 1.88.2:
- Adjusted priorities for soundtracks to ensure expected transition to leitmotiff music.
Feedback Focus: Still looking for feedback on how the AR1500M behaves. Since all ARM-related changes can also affect other similar equipment (station, docking arms, cradles) I'd like also to hear about any quirks related to them.
# 1.88.1:
- New albedo filter for mineral target control will allow your system to roughly distinguish between raw ore and iceroids before geologist identification.
Feedback Focus: Still looking for feedback on how the AR1500M behaves. Since all ARM-related changes can also affect other similar equipment (station, docking arms, cradles) I'd like also to hear about any quirks related to them.
# 1.87.2:
- Adjusted ARM catching heuristics to further to prevent it from overextending and trying to reach for the things outside it's range. It will now move with a very precise speed to match the incoming objects exactly and grab them just as they enter its maximum reach distance.
- Removed extra log information from the ARM which could flood the game logs.
Feedback Focus: Still looking for feedback on how the AR1500M behaves. Since all ARM-related changes can also affect other similar equipment (station, docking arms, cradles) I'd like also to hear about any quirks related to them.
# 1.87.0:
- Improved ARM targeting heuristics. It can now more accurately grab items at the edge of it's range, including operation near your ship.
- New leitmotif soundtrack.
- Fixed inconsistent spelling of certain hardpoints.
- Fixed line-of-sight leak in Atelier.
- Some braces in the Hive appearing to slide under ARM of your ship, if you entered it with one.
Feedback Focus: With the new soundtrack, we'll certainly like to hear how do you like it, once you encounter it. For more down-to-earth changes, I'd like your feedback on how the new ARM software behaves.
# 1.86.7:
- Fixed tethering distance on the AR1500M. Your ARM will only grab things it can reach.
- Cradles that don't have tuning settings will not show power usage in the tuning menu anymore.
- Updated translations.
Feedback Focus: With the new tethering distance tweaks the ARM should be much more selective on what it catches, and it will not catch things with "magnetic tethers" anymore. This might affect the balance in numerous ways and I'm keen for feedback on how that plays out now.
# 1.86.5:
- Fixed fonts on the gamepad settings screen.
- Updated translations.
Feedback Focus: Still looking for feedback on the manipulator tuning options and their effect on salvaging and mining.
# 1.86.4:
- Eagle Prospectors and AT-K225 used generic alarm siren instead of ship-specific ones.
Feedback Focus: Still looking for feedback on the manipulator tuning options and their effect on salvaging and mining.
# 1.86.3:
- The Obonto LRPR now advertises that is has doppler capability.
- Doppler effects for radars now shows correct velocity. It used to always show everything coming towards you.
- Updated translations.
Feedback Focus: Still looking for feedback on the manipulator tuning options and their effect on salvaging and mining.
# 1.86.2:
- Fixed a number of typos and spelling mistakes.
- Updated translations.
Feedback Focus: Still looking for feedback on the manipulator tuning options and their effect on salvaging and mining.
# 1.86.1:
- Increased input rating for AR1500M fuses. Previously installed ones limited capacity of the device in extreme tuning scenarios. Be wary that the increased fuse might lead to unexpected power draw and premature wear of the device.
- Updated translations.
Feedback Focus: Still looking for feedback on the manipulator tuning options and their effect on salvaging and mining.
# 1.86.0:
- Tuning setting for AR-1500M Salvage Manipulator.
Feedback Focus: The manipulator tuning options and their effect on salvaging and mining.
# 1.85.0:
- Minding LF released premium simulation service subscription, featuring higher resolution and a simulated ring scenario.
Feedback Focus: The premium simulation service.
# 1.84.1:
- Lidar simulation display on the Equipment screen will not obscure the description anymore.
- Updated translations.
Feedback Focus: Release candidate. Please report anything working worse than the current stable branch.
# 1.84.0:
- Obonto Microengineering just released high resolution Obonto LRPR prospecting microwave radar.
- Increased frequency of certain in-ring events.
Feedback Focus: Still looking for feedback on the derelict recovery balance.
# 1.83.0:
- Two additional derelict recovery complications.
- Added a clock to your OMS screen.
- You can now politely react to people telling you that you are in range of their claim beacon, even if they are lying.
- Maintenance drones manual now explicitly mentions that they will fix other ships when they are designated as friendly.
- Updated translations.
Feedback Focus: Derelict recovery balance. With two new complications, now roughly 70% of derelict encounters will have some danger involved in grabbing that derelict, and sometimes more than one. This changes your profit margins on salvage operations, but also should make the derelict recovery options more exciting.
# 1.82.12:
- Inhabitants of the Obonto Habitats filed multiple complains about sky panels being set too bright for their comfort. While increased light output improved vegetation growth, luxurious ring-based habitats derive most of their profit from apartament renting, so the company implemented system-wide brightness adjustments. Independent pilots report that this change also reduced glare outside the habitat, which often blinded ship cameras.
- Racing did not want to contact you about 20% of the time they lost a race. They will be more open to rematches now.
- Updated translations.
Feedback Focus: Obonto habitats visuals.
# 1.82.11:
- Installing a massdriver with an internal storage compartment will not slow down your general ammunition delivery to 100kg/s anymore. This required a very specific build to come into play.
- Engine and thruster naming scheme is more consistent now. Previously, some thruster or engine models were not having "engine" or "thruster" suffix on equipment list, while other did.
- Updated translations.
Feedback Focus: New equipment naming consistency.
[earlier changelogs](changelog-experimental-0.622.0) [earlier changelogs](changelog-experimental-0.622.0)
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