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This page features all the experimental branch releases. Our experimental branch are usually updated multiple times a day and typically are perfectly safe to play, but you might want to back up your saves just in case we introduce a feature that will be changed during testing.
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This page features all the experimental branch releases. Our experimental branch are usually updated multiple times a day and typically are perfectly safe to play, but you might want to back up your saves just in case we introduce a feature that will be changed during testing.
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# 1\.3.4:
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- When arriving at a temporary astrogation target (the one that disappears from the list once you get there), any adjustment to astrogation velocity would display the destination, bearing, and travel time to the next astrogation target on that list. If the place you astrogated to were the last on the list, this would cause the game to crash.
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- Arriving near a destroyed space habitat could trigger a race condition that could sometimes cause the game to crash.
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- Enceladus station will be selected by default when entering the Astrogator tab on your OMS screen to aid inexperienced pilots.
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- Data from previously selected astrogation targets will not linger on the Astrogator tab on your OMS screen when you enter the menu after performing a jump.
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Feedback Focus: Release candidate. Due to the CTD fix, I'd like to push this to the stable branch ASAP. Please report anything working worse than in the current stable branch.
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# 1\.3.3:
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# 1\.3.3:
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- Fixed visual feed, astrogation maps, and dive target maps not always matching the area of the rings you ended up with. This depended on the launch's in-game time, which would sometimes cause a flickering of the mismatching map.
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- Fixed visual feed, astrogation maps, and dive target maps not always matching the area of the rings you ended up with. This depended on the launch's in-game time, which would sometimes cause a flickering of the mismatching map.
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