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This page features all the experimental branch releases. Our experimental branch are usually updated multiple times a day and typically are perfectly safe to play, but you might want to back up your saves just in case we introduced a feature that will be changed during testing.
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# 0.552.9:
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- Fixed a memory leak that was triggered by storing a dive output. It caused performance degradation and corrupted ship initialization, causing ships with illegal equipment to be spawned.
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- Fixed race conditions that could cause the game to crash if you exited the Tuning or Hardware menu quickly after entering it.
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- Some entities could travel with you through astrogation when they were not supposed to.
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- Fixed a bug that could crash the game when loading a save. All affected saves will be automatically corrected.
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Feedback Focus: I would like to call this a release candidate, as it fixes a bug that affects certain playstyles badly, but I still need to gather feedback on performance and the general feel of the rings. Please also report any other quirks you come across.
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# 0.552.6:
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- You could hail some derelict ships and send your crew on an EVA mission while being far away.
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- Fixed a memory leak that caused memory consumption when spending time on Enceladus to increase each day you spent there.
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