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This page features all the experimental branch releases. Our experimental branch are usually updated multiple times a day and typically are perfectly safe to play, but you might want to back up your saves just in case we introduce a feature that will be changed during testing. Here are the changes since the last stable release:
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# 1.49.7:
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# 1.50.0:
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- You can now refuel your THI Cargo Containers. This includes the ability to tune the propellant buffer.
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- You can give more detailed commands to your THICCs.
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- OLED saving as applied to non-static HUD elements, such as autopilot targeting receptiles and ore identification markers. OLED-saving protocol introduces a slight shift of all the static elements of your HUD to prevent OLED (and CRT) displays from being damaged with burn-in from having a prolonged display of a static image. This makes sense for static elements of your HUD. This will cause all the autopilot target markers and ore identification markers to be exactly centered on the target.
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- Autopilot HUD overlay displaying relative velocity and distance was not placed correctly if you targeted a surface of a big entity, such as moonlet. While the triangle marker was correctly placed on the surface of the object, the velocity overlay was placed over it's centre of mass.
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Feedback Focus: Release candidate. Please report anything working worse than in the current stable branch.
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# 1.49.6:
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- Custom paint job, if present, will now be applied to OCP-209's habitat.
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- LIS-Kitsune HUD will now respect brightness tuning for the microseismic scanner floating window.
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- Virtual Flight service in the Tuning menu required you to use the shortcut key to activate. You will now be able to activate it using your mouse.
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Feedback Focus: General.
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# 1.49.5:
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- You could take a very specific path through the spacetime that caused some of points of interests to appear more than once.
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- Fixed a bug that caused faction disposition for unique entities, such as certain space stations or station-like structures, not saving individual disposition towards you correctly. This could cause some entities to become hostile on your first interaction. This change is retroactive and will reset all the mistakenly set dispositions automatically.
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- Updated translations.
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Feedback Focus: General.
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Feedback Focus: The new THI Cargo Container options.
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