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This page features all the experimental branch releases. Our experimental branch are usually updated multiple times a day and typically are perfectly safe to play, but you might want to back up your saves just in case we introduce a feature that will be changed during testing. Here are the changes since the last stable release:
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# 1.53.4:
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- Adjusted Kitsune cargo bay area to prevent it from accounting cargo before it clears the cargo gates.
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- Added compatibility and automatic fixing for some corrupted save data file, preventing crashes when you attempt to load a save that was corrupted.
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- Updated translations.
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Feedback Focus: Release candidate. Please report anything working worse than the current stable branch.
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# 1.53.2:
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- Booting up a B8 Claim Beacon, but aborting the claim, loading it up again and moving it to another location would cause the beacon to establish the claim in the spot it was first deployed.
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- Beacons will not follow you when you deploy them again after aborting the claim but, will return to their default behaviour.
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- When a physical HUD lost its power, the autopilot overlay would stall instead of disappearing. It will now correctly disappear until the power is restored.
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- Obonto Habitats and other traders would attempt to trade with NPC ships that docked to them by accident. Since most of the ships are not equipped for trading, this caused the conversation with the player to be cut short on subsequent contacts.
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- Updated translations.
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Feedback Focus: B8 Claim Beacons.
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# 1.53.0:
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- Increased beamformed LIDAR resolution by 100%.
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- Additional cone focus tuning option for beamformed LIDAR.
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Feedback Focus: IRL-30-BF
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# 1.52.31:
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- When you travelled alongside a ship for an extended period, it could forget your previous conversations. The captain could change their mind about important things, like the favours he owns you, or even who is among their crew.
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Feedback Focus: General.
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# 1.52.30:
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- When your claim beacon, mining companion or a cargo container just booted up after being released, but you immediately caught it back, you could end up with an open comms channel to a drone that was unable to close it, or respond. That prevented you from contacting any other entity, talking to your crew, or even astrogating back to the Enceladus station until you released that drone again.
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Feedback Focus: Still looking for feedback on ringracing.
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# 1.52.29:
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- There were still some paths in the dialogue you could take that locked you out of a second round of the race.
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- The racing drone will now always call you again when you catch it for the second and subsequent times. It might complain that the race is invalid if it completely runs out of propellant.
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- The racing drone will now dodge more aggressively, will keep a larger initial distance, and will move further away when you are re-starting the race.
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- Updated translations.
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Feedback Focus: Ringracing.
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