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This page features all the experimental branch releases. Our experimental branch are usually updated multiple times a day and typically are perfectly safe to play, but you might want to back up your saves just in case we introduce a feature that will be changed during testing. Here are the changes since the last stable release:
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This page features all the experimental branch releases. Our experimental branch are usually updated multiple times a day and typically are perfectly safe to play, but you might want to back up your saves just in case we introduce a feature that will be changed during testing. Here are the changes since the last stable release:
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# 1.61.1:
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- You can now tune the processing speed of your Mineral Processing Unit.
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- Grinders of mining companions attached to AT-K225 are now detached from your main excavator. The placement of the docking bays made that feature useless, and they tended to damage your ship if you tried to open them up.
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- You can't drive your crew to alcoholism in the Space Bar anymore. The bartender will not serve you anymore if you overdo it.
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- In some complex inter-faction interactions you could turn your own IFF against you. That made your drones and wingmen to be afraid of you and leave.
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- When fixing thruster misalignment with OMS drones, your mechanic will not have to adjust the jury-rigging options in order for repair to take effect.
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- Unified spelling and fixed typos.
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- Updated translations.
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Feedback Focus: MPU tuning.
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# 1.60.1:
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# 1.60.1:
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- AI now understands that when you are astrogating away you will end up far away, and that if they want to stay close to you they should follow. This fixes a problem with wingmen who would sometimes stay behind if they were at a comfortable distance from you when you performed a jump and were distracted with something else.
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- AI now understands that when you are astrogating away you will end up far away, and that if they want to stay close to you they should follow. This fixes a problem with wingmen who would sometimes stay behind if they were at a comfortable distance from you when you performed a jump and were distracted with something else.
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- Fixed THI Cargo Containers not unloading completely when asked to unload on ships with big processed cargo capacity.
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- Fixed THI Cargo Containers not unloading completely when asked to unload on ships with big processed cargo capacity.
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