Update changelog experimental authored by Mariusz Chwalba's avatar Mariusz Chwalba
This page features all the experimental branch releases. Our experimental branch are usually updated multiple times a day and typically are perfectly safe to play, but you might want to back up your saves just in case we introduce a feature that will be changed during testing. This page features all the experimental branch releases. Our experimental branch are usually updated multiple times a day and typically are perfectly safe to play, but you might want to back up your saves just in case we introduce a feature that will be changed during testing.
# 0.611.0:
- New dialogue options when approaching a derelict ship that is about to be salvaged by a licenced S&R craft.
- Re-balanced AR1500 damage and repair cost. It is now cheaper to repair and more resistant to kinetic impacts, but it will wear out quicker and is easier to overheat.
- All side cradles will behave the same way when being powered down. Left cradles used to fold into another spot than the right ones.
- AR1500 Salvage Manipulator will load up your ship more reliably when it catches an item next to your excavator opening.
- Fixed excavator on EIME.
Feedback Focus: AR1500 Salvage Manipulator damage and maintenance. The current re-balance aims to ensure no one dominating damage afflicting your hardware, and it should fail in different ways during normal usage.
# 0.610.0: # 0.610.0:
- You can now toggle automatic autopilot configuration when plotting the astrogation course. - You can now toggle automatic autopilot configuration when plotting the astrogation course.
- Excavator will not get displaced on ship builds with powerful thrust during hot burns. - Excavator will not get displaced on ship builds with powerful thrust during hot burns.
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