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This page features all the experimental branch releases. Our experimental branch are usually updated multiple times a day and typically are perfectly safe to play, but you might want to back up your saves just in case we introduce a feature that will be changed during testing.
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This page features all the experimental branch releases. Our experimental branch are usually updated multiple times a day and typically are perfectly safe to play, but you might want to back up your saves just in case we introduce a feature that will be changed during testing.
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# 0.613.1:
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- Changed how repairs and replacement work. Instead of automatically skipping time ahead, any ship you perform maintenance upon will have work performed by the Enceladus repair crew while you are free to peruse other activities. You can wait for the ship to be repaired in station hotels or take another ship for a dive.
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- Time required to finish maintenance will now be displayed on the dock information billboard.
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- Maintenance crews fixing your ship are now visible on the Enceladus Prime main menu screen.
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- You can now stay in the affordable capsule hotel even if it would put you in debt.
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- Replacing your ship's hardware in the Equipment menu, which would result in changing used or damaged items for brand new ones, will now incur identical maintenance downtime for your ship as replacing these items in the Repair menu.
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- Made the lasers wear less under normal usage conditions.
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- Ship logs will not show how much time has passed on instant events. They used to show one or two seconds per event, which was confusing.
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- Soundtrack DLC expanded to include all the in-game music tracks.
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Feedback Focus: Still looking for feedback on laser damage, wear, maintenance and repair. For a complete picture, please include the hardware you were using and the tuning options. Do note that hit-performance hardware pushed to absolute limits is supposed to wear out quicker. I'm also looking for feedback on how the new Repair and maintenance system works out.
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# 0.612.4:
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# 0.612.4:
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- Having damaged weapons or manipulators will no longer stop you from launching from Enceladus.
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- Having damaged weapons or manipulators will no longer stop you from launching from Enceladus.
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- Fixed missing repair price for ACL-200P.
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- Fixed missing repair price for ACL-200P.
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