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This page features all the experimental branch releases. Our experimental branch are usually updated multiple times a day and typically are perfectly safe to play, but you might want to back up your saves just in case we introduce a feature that will be changed during testing.
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This page features all the experimental branch releases. Our experimental branch are usually updated multiple times a day and typically are perfectly safe to play, but you might want to back up your saves just in case we introduce a feature that will be changed during testing.
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# 0.618.0:
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- Mass drivers can be damaged now.
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- You can install railguns on low-stress hardpoints.
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- Updated translations.
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Feedback Focus: Mass driver damage will introduce a heavy shift in the combat gameplay. While maintenance of mass drivers is pretty cheap, the ability to damage all the weapons all your opponents wield, combined with the capability of taking similar damage yourself, will probably put the combat balance in a completely different spot. I'm interested in hearing how all that works out for y'all.
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# 0.616.4:
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# 0.616.4:
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- Adjusted the hull penetration colliders for K37 and all its variants to prevent ore from being stuck in the rear of the ship and stopping astrogation.
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- Adjusted the hull penetration colliders for K37 and all its variants to prevent ore from being stuck in the rear of the ship and stopping astrogation.
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