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This page features all the experimental branch releases. Our experimental branch are usually updated multiple times a day and typically are perfectly safe to play, but you might want to back up your saves just in case we introduce a feature that will be changed during testing.
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# 1\.9.0:
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- New visuals for the Fleet and Dive ship display.
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- The dive summary screen will not pop up if the only things you brought in your cargo bay were something you already owned, like your own mining companion. This also prevents a glitch that allows you to use the station menus when you had a completely empty summary screen displayed in the foreground.
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- The price assessment markers on the Dive Summary screen will now word-wrap the ship name to fit into the assessment square.
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- The intro animation will now play correctly on displays with different than 16:9 aspect ratios, adding black bars on the sides if required.
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- The emergency autopilot and automatic return when exiting the rings will not be disabled now if your astrogation velocity match is active.
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Feedback Focus: The new Fleet and Dealer aesthetic.
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# 1\.8.2:
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- Hiring multiple geologists or astrogators will improve identification speed in their respective fields. This change is likely to be re-balanced before it hits the Stable branch based on your feedback - make your hiring decisions accordingly.
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