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This page features all the experimental branch releases. Our experimental branch are usually updated multiple times a day and typically are perfectly safe to play, but you might want to back up your saves just in case we introduced a feature that will be changed during testing.
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# 0.555.0:
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- Astrogation protocol enhancements: you can now pick the velocity of your astrogation jump, sacrificing travel time to make the jump easier to perform.
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- Astrogating to Enceladus will now always use indirect burn, requiring you to hold still rather than speeding up through the rings.
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- As part of balancing the astrogation, your jumps are now in general slower.
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- Fixed more graphics glitches on ultra-wide monitors.
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Feedback Focus: New astrogation features.
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# 0.554.5:
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- Some of the ships and drones used much more resources for their AI than they should, making them both slow down the game and be too smart. This included mining companions and cargo containers (using as many resources as 4 ships), and certain non-symmetrical encounters that could use up to as many resources as 10 ships at once.
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- Switching in and out of the Tuning menu quickly could lock it into a state where tuning options didn't show up.
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