This page features all the experimental branch releases. Our experimental branch are usually updated multiple times a day and typically are perfectly safe to play, but you might want to back up your saves just in case we introduce a feature that will be changed during testing. Here are the changes since the last stable release:
This page features all the experimental branch releases. Our experimental branch are usually updated multiple times a day and typically are perfectly safe to play, but you might want to back up your saves just in case we introduce a feature that will be changed during testing. Here are the changes since the last stable release:
# 1.82.7:
- The "reduce flicker" accessibility option will now affect repair crews working on Enceladus on your ship, making the welders much easier on the eyes.
- Cradles will now require minimum idle power in order to latch on their cargo. When you suffer complete power loss, equipment in cradles will be free to escape them. This also means that derelict ships you encounter won't have cradled equipment attached to them permanently, which made certain recovery operations challenging.
Feedback Focus: Cradled equipment. While this change is small, it can have profound rippling effects, as it affects all the docking arms, cradle arms, salvage manipulators and more. Please report anything wonky going on with them.
# 1.82.6:
# 1.82.6:
- The game will now remember where you first met other craft and which craft were you flying during your encounters.
- The game will now remember where you first met other craft and which craft were you flying during your encounters.