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This page features all the experimental branch releases. Our experimental branch are usually updated multiple times a day and typically are perfectly safe to play, but you might want to back up your saves just in case we introduced a feature that will be changed during testing.
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# 0.559.7:
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- Changed the way the instance reaper module works to ensure that no important objects despawn while they are still required for the game. This will prevent some stations or moonlets from re-spawn in front of you when you are flying away from them slowly.
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- Increased the range at which ships and anomalies despawn. You will be able to fly further away from an object before the track of it is lost, making it easier to perform search patterns.
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- Point Defence Systems with safety protocols will now use the attached weapon boresight data, taking account of both firing range and cone of fire angle. This should prevent hitting your own ship in edge cases, but will also prevent the weapons from firing if there is a chance of hitting an unintended ship while the safeties are on.
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- The option to ignore obscured targets of the point defence system is now much less likely to toggle between two targets erratically.
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- Improved performance of the asteroid physics simulation.
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- Adjusted cargo bay area of the Antonoff-Titan AT-K225 to not consider the ores outside the cargo bay, on the very edge of your excavator, to be inside the cargo bay.
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- Focus on the Pilot tab hail button will now always be selected correctly.
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- Autopilot lock on ore that was acquired by another vehicle will disengage now automatically.
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- Updated translations.
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Feedback Focus: Point defence systems, performance.
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# 0.559.1:
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- Since we are flying Antonov spaceships, it seems only fitting to support the Ukrainian language. You can take a sneak peek into the in-progress translation with this release. Do note that it is not finished yet, it will get expanded and any errors that could sneak up on us will be corrected.
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