|
This page features all the experimental branch releases. Our experimental branch are usually updated multiple times a day and typically are perfectly safe to play, but you might want to back up your saves just in case we introduce a feature that will be changed during testing.
|
|
This page features all the experimental branch releases. Our experimental branch are usually updated multiple times a day and typically are perfectly safe to play, but you might want to back up your saves just in case we introduce a feature that will be changed during testing.
|
|
|
|
|
|
|
|
# 1.1.0:
|
|
|
|
- When selecting a target in the Astrogation menu, you'll now see the bearing for it listed.
|
|
|
|
- Asteroids and events will not spawn close to your own ship when you are departing through an astrogation sequence.
|
|
|
|
- Fixed a loop in an Obonto Habitat dialogue, so you can't ask over and over for the same things anymore.
|
|
|
|
- Updated translations.
|
|
|
|
|
|
|
|
Feedback Focus: New astrogation data.
|
|
|
|
|
|
# 1.0.50:
|
|
# 1.0.50:
|
|
- If you qualified for two stat-based achievements at once, like the "Squadron 303" and "And His Name Will Be Forty and Four" - you would only get the first one initially and the second one only if the relevant counter increased after you got it. This made some of the achievements difficult to obtain. This release not only fixes the initial unlock sequence but also features a compatibility tool to unlock achievements you previously qualified for.
|
|
- If you qualified for two stat-based achievements at once, like the "Squadron 303" and "And His Name Will Be Forty and Four" - you would only get the first one initially and the second one only if the relevant counter increased after you got it. This made some of the achievements difficult to obtain. This release not only fixes the initial unlock sequence but also features a compatibility tool to unlock achievements you previously qualified for.
|
|
|
|
|
... | | ... | |