|
This page features all the experimental branch releases. Our experimental branch are usually updated multiple times a day and typically are perfectly safe to play, but you might want to back up your saves just in case we introduce a feature that will be changed during testing. Here are the changes since the last stable release:
|
|
This page features all the experimental branch releases. Our experimental branch are usually updated multiple times a day and typically are perfectly safe to play, but you might want to back up your saves just in case we introduce a feature that will be changed during testing. Here are the changes since the last stable release:
|
|
|
|
|
|
# Experimental and stable in sync at the moment
|
|
# 1.37.3:
|
|
|
|
|
|
|
|
- Adjusted physical cargo bay actuator settings on OCP-209. Previous settings sometimes caused the cargo bay to get stuck if your framerate dropped to 15 or less.
|
|
|
|
- The ship spotlight on OCP-209 will not rotate with your habitat anymore.
|
|
|
|
- Removed static 15 fps simulation setting previously available in the debug menu for debug builds. Players who used debug mode and set that triggered number of physical glitches that can be entirely avoided by using 30 fps setting.
|
|
|
|
|
|
|
|
Feedback Focus: There were some of changes in OCP-209. If you main that ship, I'd welcome feedback if you see a difference in handling.
|
|
|
|
|
|
|
|
---
|
|
|
|
|
|
[earlier changelogs](changelog-experimental-0.622.0) |
|
[earlier changelogs](changelog-experimental-0.622.0) |
|
|
|
\ No newline at end of file |