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This page features all the experimental branch releases. Our experimental branch are usually updated multiple times a day and typically are perfectly safe to play, but you might want to back up your saves just in case we introduce a feature that will be changed during testing.
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This page features all the experimental branch releases. Our experimental branch are usually updated multiple times a day and typically are perfectly safe to play, but you might want to back up your saves just in case we introduce a feature that will be changed during testing.
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# 0.589.2:
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- The OLED-friendly mode will not cause the HUD elements to blur anymore.
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- NPC ships and EIAA-1337 autopilot will now avoid trying to slowly push massive objects, like giant asteroids and moonlets, even if the maneuverer would not cause any damage.
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- Adjusted wording of the Local Vilcy Branch description.
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Feedback Focus: Still looking for feedback on ringscape changes with ore exploitation and services balance.
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# 0.589.0:
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# 0.589.0:
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- The ring exploitation is now persistent. If you continue to mine in the same places, you will eventually run out of ore. While the rings will replenish in time, with all the random collisions going on, this process takes in-universe time.
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- The ring exploitation is now persistent. If you continue to mine in the same places, you will eventually run out of ore. While the rings will replenish in time, with all the random collisions going on, this process takes in-universe time.
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- OLED-friendly mode for all HUDs. The HUD display will shift slightly over time, preventing a burn-in effect on long dives.
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- OLED-friendly mode for all HUDs. The HUD display will shift slightly over time, preventing a burn-in effect on long dives.
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