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This page features all the experimental branch releases. Our experimental branch are usually updated multiple times a day and typically are perfectly safe to play, but you might want to back up your saves just in case we introduce a feature that will be changed during testing. Here are the changes since the last stable release:
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# 1.41.1:
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- Astrogation re-balance. Since you can now travel to expired astrogation targets, the base tracking time of your crew was lowered by 25% to account for that.
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- The drift of expired astrogation targets is now consistent. If the location you want to find drifts retrograde, it will still be retrograded on subsequent visits. This allows you to employ search patterns over multiple visits to find it again.
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- Fixed certain UI elements showing you the exact location, direction and distance to a POI that you lost track of, making the search trivial.
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- Claim beacons will now return to the Enceladus Prime station automatically when your claim period expires. Previously, if you did not equip it again and travelled to exactly same spot, you could find a defunct beacon waiting for you, just as if you just released it.
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Feedback Focus: Re-balance of the astrogation protocol. I'm specifically looking for feedback on how easy it is to find an expired destination (which will increase in difficulty the longer it is expired) and if searching for such a destination is fun. Besides feedback for the astrogation protocol, I'm still looking for quirks in the new dialogue setup.
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# 1.41.0:
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- New astrogation protocol. POI which you lost track of will still be selectable on your astrogation console - they are still contained in the ship logs, after all, it's just your current astrogator that has trouble finding them. You may attempt an astrogation jump to such a location, but you will arrive at the location that is the best guess of your current astrogator.
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