... | ... | @@ -3,9 +3,9 @@ This page features all the experimental branch releases. Our experimental branch |
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# 1.29.1:
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- Changed the way NPC impatience works in dialogues. NPC can now become more impatient when talking to you during the conversation if you attempt to astrogate away. This makes quest dialogues flow more naturally if you decide to astrogate during them.
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- Sometimes, you could end up in a situation where you had a channel open to a ship, but it was done talking to you. This prevented further contact with other ships and returned to Enceladus until that ship left the simulation area.
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- Sometimes, you could end up in a situation where you had a channel open to a ship, but it was done talking to you. This prevented further contact with other ships and returning to Enceladus until that ship left the simulation area.
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- NPC ships will now close the comms channel to you immediately when they have nothing more to say to you.
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- Racing path prediction was mission one vertex.
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- Racing path prediction was missing one vertex.
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- When ships tell you that they leave for repairs, they will actually leave instead of reverting to the default NPC state.
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- Profiler is now available in the Virtual Flight Service.
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- Kitsune's spinal low-stress hardpoint is now described as such. Equipment that can be mounted on a spinal hardpoint is also marked appropriately.
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