Update changelog experimental authored by Mariusz Chwalba's avatar Mariusz Chwalba
This page features all the experimental branch releases. Our experimental branch are usually updated multiple times a day and typically are perfectly safe to play, but you might want to back up your saves just in case we introduce a feature that will be changed during testing. This page features all the experimental branch releases. Our experimental branch are usually updated multiple times a day and typically are perfectly safe to play, but you might want to back up your saves just in case we introduce a feature that will be changed during testing.
# 0.601.4:
- Fixes a race condition that caused the geologist panel to be empty for some ship configurations.
Feedback Focus: OCP-209 and it's HUD. I am specifically looking for feedback on balance. Is the OCP-209 priced right? Does it deliver a plausible experience of a re-purposed construction platform? Does it overshadow any other ship?
# 0.601.3 # 0.601.3
- Removed the lag spike that appeared when launching from Enceladus as your computer booted up for the first time. - Removed the lag spike that appeared when launching from Enceladus as your computer booted up for the first time.
- Pirates will no longer be setting up traps for you on the Peaceful mode. - Pirates will no longer be setting up traps for you on the Peaceful mode.
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