|
|
This page features all the experimental branch releases. Our experimental branch are usually updated multiple times a day and typically are perfectly safe to play, but you might want to back up your saves just in case we introduced a feature that will be changed during testing.
|
|
|
|
|
|
# 0.552.6:
|
|
|
- You could hail some derelict ships and send your crew on an EVA mission while being far away.
|
|
|
- Fixed a memory leak that caused memory consumption when spending time on Enceladus to increase each day you spent there.
|
|
|
- Fixed a lag spike that happened on Enceladus when a day passed.
|
|
|
- Improved memory management of the Hardware and Tuning menus.
|
|
|
- After visiting the Tuning or Hardware menu once, the Dealer would start listing new ships much slower.
|
|
|
|
|
|
Feedback Focus: There are fixes in Enceladus ship, time and crew management in this version. Please report any quirks you spot in these areas. If you were affected by performance degradation after staying on the Enceladus station, I'd like to know if this version fixes it for you.
|
|
|
|
|
|
# 0.552.2:
|
|
|
- Adjusted the event frequency of some very rare events to not be so rare.
|
|
|
- Interlunar transit data in ship logs are now vertically aligned similar to all the other log data.
|
... | ... | |