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This page features all the experimental branch releases. Our experimental branch are usually updated multiple times a day and typically are perfectly safe to play, but you might want to back up your saves just in case we introduce a feature that will be changed during testing. Here are the changes since the last stable release:
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This page features all the experimental branch releases. Our experimental branch are usually updated multiple times a day and typically are perfectly safe to play, but you might want to back up your saves just in case we introduce a feature that will be changed during testing. Here are the changes since the last stable release:
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# 1.64.10:
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- Improved font settings for Japanese, Korean, Thai and both Chinese translations to better fit small screens. Changes include adding a black outline to make the characters easier to read and decreasing the vertical spacing between the characters to make sure that all the standard heads-up displays fit smaller screens (and HUD sizes increased by the user).
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- Improved font scaling for all the font renderings. Smaller fonts will now use mipmaps to avoid jittering artefacts when they are scaled way down.
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- Updated translations.
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Feedback Focus: Readability of changed translations on small screens and font readability in general.
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# 1.64.8:
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- Thrusters and thruster-derived equipment will not blow through your ship hull and damage your excavator anymore. This caused undue damage then using Tetsuo HMX-2000I on a Pelican Prospector.
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- Adjusted heat emission cones on most of the torches fit more closely to what you observe on the screen.
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- Fixed OLED saving mode moving background cover in the OMS screen too much.
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- Fixed OLED saving being affected by time slowdown/speedup, when it should not be.
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- Updated translations.
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Feedback Focus: We changed the way heat is emitted from all the thruster-based equipment, including Torches, RCS thrusters, plasma throwers and very specific mass drivers. The most visible change would be the cone of the emission now more closely matching the visuals on screen. Depending on the distance from your target and a specific equipment you use this can either decrease or increase thermal damage dealt, but it should always prevent equipment installed on your ship from damaging the ship itself. Please report any heat-related quirks.
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# **1.64.6**:
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- Elon Interstellar faced a lawsuit over unfair competition for offering 30 tons of complimentary propellant with their Model E spacecraft upon departure from the station, resulting in a forced cessation of the practice.
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- You can't fill EIME with more propellant than your installed tanks anymore.
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- THI Cargo Containers and NT Mining Companions now list the autonomous craft dry mass and propellant capacity in your upgrade menu.
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- Updated translations.
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Feedback Focus: Still looking on feedback on the Ore Purifier across the ships it can be installed at, as well as any equipment-related quirks.
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# 1.64.5:
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- Re-balanced AOP power draw. It now relies on electric heating instead of using coolant from your reactor. This gives it a larger processing area, but significantly higher power requirement.
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- Adjusted shape of the Antonoff Ore Purifier when installed on AT-K225 series ships. It was misaligned previously, cutting off a portion of your cargo bay.
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- Cargo bay baffles are available again for purchase in the Equipment menu.
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- Certain anomalies did not despawn when you flew far away from them, keeping the mysterious music playing for longer than it should have been.
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- Updated translations.
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Feedback Focus: Still looking on feedback on the Ore Purifier across the ships it can be installed at, as well as any equipment-related quirks.
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# 1.64.3:
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- Fixed hardpoints missing from the Equipment menu.
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- Fixed missing specification for Ore Purifier.
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- Updated translations.
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Feedback Focus: Still looking on feedback on the Ore Purifier across the ships it can be installed at, as well as any equipment-related quirks.
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# 1.64.1:
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- New cargo bay hardware - Anonoff Ore Purifier.
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- Changed the way game handles cargo bay upgrades. Different ships can now support different types of hardware in their cargo bay.
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- Fixed a bug causing dehydrated ore to rehydrate while transitioning back to Enceladus.
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- When a power draw of mineral processing unit will drop below 1MW, the tuning menu will report it in kW instead.
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- Updated translations.
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Feedback Focus: Since I changed the way cargo bay hardware, and many other hardware options are handled by the equipment menu, please be on a lookout for any quirks related to installing new hardware. Other than that, I would love to hear your thoughts on the Ore Purifier.
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# 1.63.17
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- Yet more updated translations.
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Feedback Focus: General.
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# 1.63.15:
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- Updated translations.
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Feedback Focus: General.
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# 1.63.11:
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- Adjusted cargo bay display on AT-K225 series ships, including the break-bulk variant, which did not match the iconography of the ship outline.
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- Big Bad Wolf will now acknowledge that they offered you licence in the past and you chose to not pay the sign-up fee. They will also acknowledge if they offered you a licence but then you performed some questionable deeds.
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- NPC ships will not change their opinion about you while you are still speaking to them so fast. This prevents you from being fist offered some deals only to be denied few minutes later if your standing was near a threshold. They will still change their opinion based on your actions.
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- Updated translations.
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Feedback Focus: Interactions with BBW.
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---
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---
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[earlier changelogs](changelog-experimental-0.622.0) |
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[earlier changelogs](changelog-experimental-0.622.0) |
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\ No newline at end of file |
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